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Learn how to create hyper-realistic renders in real-time from scratch
20 lessons (3h 9m)
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Level: Intermediate
The process of creating and representing an architectural project doesn’t stray too far off that of a videogame: you import the models to be used, prepare a library of 3D elements, and place your objects and characters in a scene to see the results immediately.
Miguel Albo is an architect that specializes in the creation of 3D architecture renders with Unreal Engine 4, creating all types of virtual reality experiences. In this course, he teaches how to create 3D interior architecture renders with Unreal Engine 4. Learn how to work in 3D starting with the importing and management of models, illumination, and materials, to the creation of a character that enables the viewer to virtually visit each space.
This course is complementary to Miguel’s course: Introduction to Unreal Engine 4 for Architectural Rendering, where he teaches you how to master the software from scratch.
About the Author:
Name: Miguel Albo
Profession: Arquitecto, infografista y experto VR
This course is the intellectual property of its creator. Wittystore acts as affiliate partner.
Wittystore is a company focused on products that are ingeniously clever in conception, execution and expression.
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